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<i>Pok'mon Go</i> Raises a Variety of Liability Issues

By Robert D. Lang
September 01, 2016

Every generation has its own new fads, which can sweep across the country, if not the world, seemingly from nowhere, capturing the imagination and attention of millions. With the exception of a few fads, these activities, however brilliant or mindless, do not create legal issues and potential litigation involving those who participate. Pok'mon Go is one of those exceptions.

This hot new enhanced-reality game, produced by San Francisco-based Niantic Inc., has been installed over 100 million times. The game allows its users to travel to areas looking for Pok'mons, collecting them and using them to conquer Pok'mon Gyms. Players hatch Pok'mon eggs by walking certain distances while playing and obtain items needed to improve their collections by playing within a short distance from Pok'stops, which are denominated landmarks spread throughout the area.

Naturally, the game foresees the increased risks of having its users completely immersed in this parallel virtual reality and, as the application loads, it warns them to “be alert at all times” and to stay aware of their surroundings. Once the game starts, players have to acknowledge a message that warns them not to drive, trespass or enter dangerous sites while playing; but do these warnings fully satisfy Niantic's legal duty?

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