Call 855-808-4530 or email [email protected] to receive your discount on a new subscription.
Technology and business magazines can't stop extolling the benefits the "metaverse" will bring once it changes commerce, technology, art and everything else defining our daily lives. Companies are investing billions of dollars hoping to construct the next-generation, mass populace, interactive platform and it is hard to ignore. All of the major tech firms have put their hats in the race and inspired a wave of startups prospecting for acquisition gold in the process. The future is only redesigned every so often, so it is worth asking, what will this new technology look like, and how can pioneers protect their user-facing innovations that will define this emerging space? Design patents are the answer.
Augmented reality/virtual reality (AR/VR) technology creates the immersive virtual worlds of the metaverse by using a collection of interconnected technologies. AR/VR technology forms the front-end, user interface components of the metaverse. Headsets and hard drives. Animations and avatars. Millions of engineers and designers around the world pour their skills, training and creativity into building the hardware and software of the metaverse. Seamless interoperability goes hand-in-hand with stunning user experience as creators spend their days designing virtual worlds hoping to stand out from the crowd. A good product in the virtual space intertwines visual appeal with reliable functionality. Back-end efficiency is not enough. AR/VR technology is expected to provide an experience that captivates the user with immersion and beauty.
Accordingly, when it comes to protecting these product development investments, many parts of AR/VR technology do not squarely fit into traditional intellectual property silos. Sure, trademarks can cover aspects of user facing features, which may include some shapes or images. But trademarks must serve as a source identifier with their rights tied to use. Utility patents, another valuable tool, do not have this issue. They can last for 20 years regardless of whether the owner commercializes or not. However, software-oriented utility patents have increased in costs and uncertainty as patent eligibility guidelines remain in flux. Utility patents are further limited in their ability to protect aesthetic non-functional features. For technologies like the metaverse where visual or ornamental features will be prevalent, utility patents can fall short.
ENJOY UNLIMITED ACCESS TO THE SINGLE SOURCE OF OBJECTIVE LEGAL ANALYSIS, PRACTICAL INSIGHTS, AND NEWS IN ENTERTAINMENT LAW.
Already a have an account? Sign In Now Log In Now
For enterprise-wide or corporate acess, please contact Customer Service at [email protected] or 877-256-2473
This article highlights how copyright law in the United Kingdom differs from U.S. copyright law, and points out differences that may be crucial to entertainment and media businesses familiar with U.S law that are interested in operating in the United Kingdom or under UK law. The article also briefly addresses contrasts in UK and U.S. trademark law.
The Article 8 opt-in election adds an additional layer of complexity to the already labyrinthine rules governing perfection of security interests under the UCC. A lender that is unaware of the nuances created by the opt in (may find its security interest vulnerable to being primed by another party that has taken steps to perfect in a superior manner under the circumstances.
With each successive large-scale cyber attack, it is slowly becoming clear that ransomware attacks are targeting the critical infrastructure of the most powerful country on the planet. Understanding the strategy, and tactics of our opponents, as well as the strategy and the tactics we implement as a response are vital to victory.
In Rockwell v. Despart, the New York Supreme Court, Third Department, recently revisited a recurring question: When may a landowner seek judicial removal of a covenant restricting use of her land?
Possession of real property is a matter of physical fact. Having the right or legal entitlement to possession is not "possession," possession is "the fact of having or holding property in one's power." That power means having physical dominion and control over the property.